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spaceturtles
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Intermediate Programmer
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spaceturtles
posted on thread Gameboy Emulator
3 years ago
h2 have you wrote any test games for the emulator?
spaceturtles
commented on MAL-function
3 years ago
another one++
spaceturtles
posted on thread 🅱️ode 🅱️ritique
4 years ago
I'm guessing _ means a generic variable with any use and name and is shorter to type than "inp...
spaceturtles
posted on thread Development/Bugreports for Windows 3DS Professional
4 years ago
I miss the sturdiness of full size sd cards
spaceturtles
posted on thread Splitting a group of things from an array of things
4 years ago
I think I found what I've been looking for for the past three months
After searching google f...
spaceturtles
edited a post on thread Splitting a group of things from an array of things
4 years ago
The line represents the objects removed from the grid, not necessarily a literal line. If you ha...
spaceturtles
posted on thread Splitting a group of things from an array of things
4 years ago
The line represents the objects removed from the grid, not necessarily a literal line. If you ha...
spaceturtles
posted on thread Splitting a group of things from an array of things
4 years ago
I'm trying to recreate the break-off mechanics from games like Space Engineers and KSP. If two h...
spaceturtles
edited a post on thread Splitting a group of things from an array of things
4 years ago
Basically I want to do this:
What's happening:
1. an array of pixels drawn as a 2d square...
spaceturtles
created a new thread: Splitting a group of things from an array of things
4 years ago
Basically I want to do this:
What's happening:
1. an array of pixels drawn as a 2d square...
spaceturtles
posted on thread Gameboy Emulator
4 years ago
owo gb emulator soon?
spaceturtles
replied to a comment on Super bomber blast (demo) WIP
4 years ago
Two should be enough to test multiplayer anyways
spaceturtles
replied to a comment on Super bomber blast (demo) WIP
4 years ago
well, they voted lol
spaceturtles
posted on thread Development/Bugreports for Windows 3DS Professional
4 years ago
A dynamic link library is a bit of code, or a lot, shared by a bunch if applications fyi
spaceturtles
commented on Propulsion
4 years ago
yee it's back
spaceturtles
replied to a comment on SmileBASIC 4 for SmileBASIC 3 geezers
4 years ago
IF NOT BUTTON(0) AND #... THEN ...
spaceturtles
replied to a comment on Bees
4 years ago
stung
spaceturtles
commented on Bees
4 years ago
Wow I never commented here
spaceturtles
replied to a comment on Super bomber blast (demo) WIP
4 years ago
It's a miracle
spaceturtles
deleted a post on thread Development/Bugreports for Windows 3DS Professional
4 years ago
Reason: whoops
spaceturtles
edited comment on N# Compiler v1.8
4 years ago
are there any intentions to continue developing this?
spaceturtles
replied to a comment on N# Compiler v1.8
4 years ago
are there any imtentions to continue developing this?
spaceturtles
posted on thread Development/Bugreports for Windows 3DS Professional
4 years ago
Should I try emulating a file system for this again? I've gotten better at things like that
spaceturtles
posted on thread Nintendo Switch Discussion
4 years ago
>Smilebasiclegit
hmm
spaceturtles
commented on SmileBASIC 4 for SmileBASIC 3 geezers (WIP)
4 years ago
Will objects, if they exist in sb4, be gone over next time?
spaceturtles
commented on R-OS Bee, The Definitive R-OS with a Fresh Coat of Bees.
4 years ago
rip bees
spaceturtles
commented on Potato
4 years ago
Now with more starch!
spaceturtles
posted on thread Homebrew Thread
4 years ago
spaceturtles
replied to a comment on Super bomber blast (demo) WIP
4 years ago
whatever you find useful for development. That's what a debug feature is for, isn't it?
spaceturtles
replied to a comment on Flicker-less graphics without VSYNC/WAIT
4 years ago
now let's discover Async
spaceturtles
replied to a comment on AY-3-8910 sound chip emulator
4 years ago
nooo emulate lays plain because they're much better
spaceturtles
commented on AY-3-8910 sound chip emulator
4 years ago
Do you plan to emulate other chips?
spaceturtles
deleted comment on Mario 7
4 years ago
Reason: self deletus
spaceturtles
replied to a comment on Super bomber blast (demo) WIP
4 years ago
I don't know any
spaceturtles
posted on thread Nintendo Switch Discussion
4 years ago
Will FUZE have dlc?
spaceturtles
posted on thread Feature Requests
4 years ago
Aww I liked the way my pfp looked. The pumpkin looked creepier too
spaceturtles
replied to a comment on Super Bearland 2.0.0
4 years ago
do any of the secrets imvolve bears eating pineapple pizza?
spaceturtles
commented on List of Functions
4 years ago
Does this work with user-defined functions? Like
DEF A VAR%?
?A%
END
spaceturtles
replied to a comment on Celestrium 0.93
4 years ago
well thanks for the news
spaceturtles
commented on Celestrium 0.93
4 years ago
How's development been going?
spaceturtles
posted on thread Gameboy Emulator
4 years ago
There are a few ways to "import" external.files. The easiest ways are to use either petit modem...
spaceturtles
edited a post on thread Gameboy Emulator
4 years ago
could just ask someone to upload it as a "game save file" or copy it byte for byte. The first...
spaceturtles
posted on thread Gameboy Emulator
4 years ago
could just ask someone to upload it as a "game save file" or copy it byte for byte
spaceturtles
deleted a post on thread Gameboy Emulator
4 years ago
Reason: idiot
spaceturtles
edited a post on thread 🅱️ode 🅱️ritique
4 years ago
DEF ROTATE ARR[], N%, LEFT%
IF LEFT% THEN
FOR I=0 TO N%-1
TMP=UNSHIFT(ARR)
PUSH ARR...
spaceturtles
posted on thread 🅱️ode 🅱️ritique
4 years ago
DEF ROTATE ARR[], N%, LEFT%
IF LEFT% THEN
FOR I=0 TO N%
TMP=UNSHIFT(ARR)
PUSH ARR,...
spaceturtles
posted on thread Nintendo Switch Discussion
4 years ago
must be as wide as the moon
spaceturtles
posted on thread Nintendo Switch Discussion
4 years ago
pfft just skip that an go straight for quantum processors
spaceturtles
posted on thread MILLISEC overflow
4 years ago
infinite energy ftw
spaceturtles
posted on thread MILLISEC overflow
4 years ago
What if you build a power supply which provides the same voltage and current as the battery and...
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