? rando ● SmileBASIC Source User

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rando

rando Inactive

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Second Year My account is over 2 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Forum Leader Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website Halloween 2017 Contest Participant I participated in the SmileBASIC Source Halloween 2017 Contest! Programming Contest Final(?) Contest Participant I participated in the (possibly) final SmileBASIC Source Contest! October 2018 Programming Contest First Year My account is over 1 year old Website QSP Contest 1 Contest Participant I participated in the first SmileBASIC Source QSP Contest! QSP Contest 2 Contest Participant I participated in the second SmileBASIC Source QSP Contest! RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Disguised Hidden Website Avatar Block I didn't change my avatar for 30 days. Website Banana For Scale Hidden Easter Eggs ABOUT Favorite game: Celeste by far Favorite food: BEEF Favorite instrument: Trumpet duh (though synthesizers are cool too) Favorite console: Nintendo Switch Favorite color: Teal Favorite candy: Dark chocolate Favorite zelda game: ALttP Favorite mario game: Mario Favorite game character: Madeline

Submitted Programs (2):

Submitted Resources (9):

  1. rando rando edited comment on MiiVerse Simulator +1 for me being late
  2. rando rando replied to a comment on MiiVerse Simulator +1 for being late
  3. rando rando posted on thread The "SB Download Station Project" That’s funny. This site has become fairly inactive since the new site existed.
  4. rando rando commented on An Extensive Tutorial on RPG Movement using Sprite to Map Collision This will probably help me a ton. Instead of using SPHITRC, I converted a bunch of C++ to SB fro...
  5. rando rando posted on thread Making SB projects from computer? Actually, I’m currently working on making a SmileBASIC (Switch version) transcompiler. I don’t k...
  6. rando rando replied to a comment on Super Bearland II Yep, kantackistan is probably the best at polishing games out of all of us
  7. rando rando edited comment on Object-like system Maybe they’re doing it interpreter style idk
  8. rando rando replied to a comment on Object-like system Maybe they’re doing it compiler style idk
  9. rando rando replied to a comment on Object-like system I’m assuming DFrost is making some sort of library that makes it legal
  10. rando rando posted on thread New to sb4, planned port of Beyond This explains changes from SB3 to SB4: https://old.smilebasicsource.com/page?pid=1362
  11. rando rando posted on thread Just me doin stuff. If you go to the search icon on the top bar, you can click root. Then you can click the gear, wh...
  12. rando rando posted on thread Just me doin stuff. Algebra will probably help. It’s nice to know math stuff in general. Algebra might be especially...
  13. rando rando edited a post on thread SmileBASIC 4 compiler/transcompiler More discussion happens here, so make sure you’re caught up on the discussion.
  14. rando rando edited a post on thread SmileBASIC 4 compiler/transcompiler More discussion happens here, so make sure you’re caught up on the discussion.
  15. rando rando created a new thread: SmileBASIC 4 compiler/transcompiler (Copied from new website post) I wish I could use my Switch more for SmileBASIC, but sadly my...
  16. rando rando posted on thread Just me doin stuff. Start here: https://old.smilebasicsource.com/page?pid=402 Taking a coding class might be a...
  17. rando rando posted on thread Dev/Bugreports for SKKBAUI Hmm ok
  18. rando rando posted on thread Dev/Bugreports for SKKBAUI So you stopped development on it? That sucks.
  19. rando rando posted on thread Dev/Bugreports for SKKBAUI Development was terminated? What does that mean?
  20. rando rando posted on thread Wonderflonium So it’s been eight months since I last posted on this thread. Here’s the basics of what’s happen...
  21. rando rando posted on thread Enemies with their own attack hitbox You mean like if a monster wanted to shoot a bullet? You can do that for sure. You might have to...
  22. rando rando edited a post on thread Enemies with their own attack hitbox What it seems like you’re saying is that whenever a new sprite is created, it uses the same spri...
  23. rando rando posted on thread Enemies with their own attack hitbox What it seems like you’re saying is that whenever a new sprite is created, it uses the same spri...
  24. rando rando edited page Wonderflonium Removed the public key
  25. rando rando commented on Transfer SmileBASIC 4 Programs from your Switch to your Smartphone over WiFi Seems interesting. I now wonder, has anyone tried making something that can run SB code on a com...
  26. rando rando posted on thread Enemies with their own attack hitbox I’m not sure exactly what you’re asking for.
  27. rando rando posted on thread Changed hosts (ONLY old.smilebasicsource.com) Cool
  28. rando rando replied to a comment on Make maps with DATA! For that, you need another algorithm. This is trying to load maps, you’re trying to interact wit...
  29. rando rando posted on thread Metroidvania Project Whoa I totally forgot about this. I might still have code on my old SD card, but I’m planning on...
  30. rando rando replied to a comment on Baldi's BASICs That’s funny.
  31. rando rando posted on thread Beyond: thread That’s nice.
  32. rando rando replied to a comment on Super Bearland II Among Us but objects and people in towns are crewmates and imposters and you have majority vote.
  33. rando rando posted on thread This site used to be very popular in the Miiverse days. Yeah lol. I’ve had a lot of ideas that I’ve tried, but because I lacked experience and knowl...
  34. rando rando posted on thread The "SB Download Station Project" Hmm. What I plan on doing if I become a solo indie dev is not to work on smaller projects to get...
  35. rando rando edited a post on thread Short notice finalized transition Cool and good I also like how the chat button just doesn’t work lol
  36. rando rando posted on thread Short notice finalized transition Cool and good
  37. rando rando edited a post on thread LOADV bug? I think the array needs to be 2D (or maybe 3D of you plug in x and y as separate dimensions) for...
  38. rando rando posted on thread LOADV bug? I think the array needs to be 2D (or maybe 3D of you plug in x and y as separate dimensions) for...
  39. rando rando posted on thread Finally in a real project. Ok that’s cool
  40. rando rando posted on thread Finally in a real project. Speaking of collision, I’m finally getting collision figured out thanks to David’s video. It’s...
  41. rando rando edited a post on thread Finally in a real project. I can use discord. I’ll send my account stuff so you can find me. EDIT: My Discord is Griffin...
  42. rando rando posted on thread Finally in a real project. I can use discord. I’ll send my account stuff so you can find me.
  43. rando rando posted on thread Finally in a real project. I can playtest
  44. rando rando edited a post on thread A* function? Just curious; is there a cheaper algorithm out there similar to A* that isn’t necessarily as g...
  45. rando rando posted on thread A* function? Just curious; is there a cheaper algorithm out there similar to A* that isn’t necessarily as g...
  46. rando rando posted on thread how can i make maps for celeste classic 3DS We need Ahorn 3DS lol I dunno how to do this We should just make a Celeste clone lol
  47. rando rando posted on thread How should code look? I have a question about this: what about spaces between lines? Is there any rule about this? Wha...
  48. rando rando commented on Perlin Noise Someone tell Perlin to quite down. He’s too noisy.
  49. rando rando replied to a comment on 3DENGINE Well, you’d probably use the functions that come with this engine. I don’t know how this engine...
  50. rando rando posted on thread Poll thread: How old are you and what programming languages do you have experience with? No, I just thought it was a cool coincidence.

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