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glennxserge replied to a comment on Litterbox - MML Tracker Yeah, if you export to MML, it's just a string of characters in a file. So you can just do this...
glennxserge replied to a comment on Litterbox - MML Tracker That's odd. Is there a simple way I can try recreating your scenario? Or if you want to upload...
glennxserge replied to a comment on Litterbox - MML Tracker How many measures are in your active pattern? The default is 2, which coincidentally, fit exact...
glennxserge replied to a comment on Litterbox - MML Tracker Thanks for reporting that. Bug feedback is super helpful. I'll take a look when I get back ho...
glennxserge edited comment on Litterbox - MML Tracker Hey, raimondz. Sure I can add those. I honestly didn't even think to include the SFX samples,...
glennxserge replied to a comment on Litterbox - MML Tracker Hey, raimondz. Sure I can add those. I honestly didn't even think to include the SFX samples,...
glennxserge posted on thread android SIMULATOR. I'm kind of split down the middle on this. I voted 'no', but I acknowledge that this is your ti...
glennxserge edited a post on thread SPADD?? Just tried it out, and it looks like it adds the sprite color with the background color. You ca...
glennxserge posted on thread SPADD?? Just tried it out, and it looks like it adds the sprite color with the background color. You ca...
glennxserge posted on thread SPADD?? Hmm, I'm not quite sure what that bit does in the sprite attributes. If I had to guess, it prob...
glennxserge edited a post on thread FNAF Retro Beta Testing (>_<) This sucks.
(to be clear, I'm referring to the DMCA, not the FNAF beta. I think it's...
glennxserge edited a post on thread How to make a map data array. It's hard to tell from the example code, since I can't see how your map data is formatted, but i...
glennxserge posted on thread Feature Requests Oh, man, I'm simultaneously, elated and chagrined. Well played. How in the world did I miss...
glennxserge edited a post on thread Feature Requests Now that our submissions page is starting to get quite big (truly an embarrassment of riches), i...
glennxserge posted on thread Feature Requests Now that our submissions page is starting to get quite big, it might be helpful to have another...
glennxserge commented on MML Editor
It is in fact, quite a nice looking keyboard! Will try this out when I get home.
glennxserge replied to a comment on RPG Z Version 0.1 I tried every button and couldn't get the menu to close, so maybe there is just a bug or somethi...
glennxserge commented on RPG Z Version 0.1 I gave this a try, pressed a few buttons, and got stuck in a menu that I couldn't close. Maybe...
glennxserge posted on thread MML... Yeah, I think it's possible, I need to rethink how the controls are displayed on the top row...
glennxserge posted on thread MML... Ah, I see what you are saying. You want real musical notation like Sibelius or something. I do...
glennxserge posted on thread MML... MML is just a musical notation language that can be represented by a string of characters like t...