What's going on?? See: Site Update March 2022
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My account is over 1 year old
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Zelda Is Awesome!
I love The Legend Of Zelda!
Express Yourself
Third Year
My account is over 3 years old
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I didn't change my avatar for 180 days
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Second Year
My account is over 2 years old
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I didn't change my avatar for 90 days
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My account is over 1 year old
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Deep Sleep
Hidden
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I didn't change my avatar for 30 days.
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Sorry for my bad english. Sorry for my bad english. This account is being used by a german.
(But I try to make my programs bilingual.)
Entschuldigt bitte mein schlechtes Englisch.
Dieses Konto wird von einem Deutschen verwendet.
(Doch ich versuche meine Programme zweisprachig zu machen.)
Submitted Programs (1):
Tourch (Taschenlampe)
BB54N84E
3 years ago
Submitted Resources (2):
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commented on [3DS, CFW] CY64's unofficial SB3 patches (WIP)
22 days ago
It's amazing.
Is a haked 3DS needed to use?
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edited a post on thread How do I easily transfer programs, sprites, graphics, etc. from Petit Computer to Smilebasic?
2 months ago
I think, there is no easily way.
It is also only feasible to a limited extent, as the code is...
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posted on thread How do I easily transfer programs, sprites, graphics, etc. from Petit Computer to Smilebasic?
2 months ago
I think, there is no easily way.
It is also only feasible to a limited extent, as the code is...
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posted on thread This site used to be very popular in the Miiverse days.
2 months ago
One of my unfinished projects:
A stopwatch based on the 3DS system time.
Known bug: Currentl...
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posted on thread SBS website update March 2022
2 months ago
Thank you for the information.
Yes, it has become very quiet here.
I myself was not logged i...
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posted on thread need help with sxreen resolution
12 months ago
Welcome to SBS.
Sorry, you had to wait so long for an answere.
( Most of the Members are mov...
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created a new thread: Smile Basic 4 - Release (all regions)
1 year ago
Im not sure, if someone hade posted:
Smile Basic 4 for Switch is available in Europe, Austral...
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posted on thread This site used to be very popular in the Miiverse days.
2 years ago
Yes, im still alive. :-D
I will trie to upload my programs without a "knowing Bug".
So I ca...
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posted on thread Label Programs
2 years ago
At first: Welcome @splapoon
Its seems you are realy new at programming.
I'm not sure, but it...
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posted on thread DocWaluigean's Extremely Annoying Millions of Questions
2 years ago
In Smilebasic you have primary 2 types of Variables: global and Local.
All variables will be gl...
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posted on thread Sprite movement and collision
2 years ago
Please have a look at the Time-Index for this (and other) Question. The last Post was 4 Years...
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edited page CHR$(?) Codes
3 years ago
English description:
When you try to use CHR$(),
it can be frustrating to find the right charact...
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posted on thread SmileBASIC occasionally glitches with files
3 years ago
I'm not sure, to undersand you right.
You have done theese Steps.
1. load custom-Sprits (Filen...
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posted on thread Accessing the Chinese Font?
3 years ago
Me too...
(Now I updatet this link to my Submission "CHR$(?) Codes")
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edited page CHR$(?) Codes
3 years ago
English description:
When you try to use CHR$(),
it can be frustrating to find the right charact...
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posted on thread Is SmileBASIC Source Dying? (Late 2019)
3 years ago
Everybody, please calm down.
Smile Basic never belonged to the mainstream games. Just finding i...
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edited page CHR$(?) Codes
3 years ago
English description:
When you try to use CHR$(),
it can be frustrating to find the right charact...
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edited a post on thread Warioware DIY Mio sharing thread
3 years ago
Please consider:
Warioware D.I.Y. was released worldwide before Petit Computer.
(Wario Ware D....
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posted on thread Warioware DIY Mio sharing thread
3 years ago
Please consider:
Warioware D.I.Y. was released worldwide before Petit Computer.
(Wario Ware D....
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edited page CHR$(?) Codes
3 years ago
Show CHR$(Number)
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created a new page: CHR$(?) Codes
3 years ago
English description:
When you try to use CHR$(),
it can be frustrating to find the right charact...
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edited a post on thread Enter the Ring
3 years ago
You don't need BGScreen if you
combined it into BGLOAD:
BGLOAD 0,0,0,64,15,L0
' Layer-numb...
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posted on thread Enter the Ring
3 years ago
BGLOAD needs more Definiation:
BGLOAD 0,0,0,64,15,L0
' Layer-number, Start-pointX, Start-...
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posted on thread Enter the Ring
3 years ago
Did you use XScreen 2, 3 or 4 ? This can make problems...
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edited a post on thread 3RD PERSON games?
3 years ago
Have a look at
https://smilebasicsource.com/page?pid=1297
This shows, that is possible to cre...
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posted on thread 3RD PERSON games?
3 years ago
Have a look at
[url= https://smilebasicsource.com/page?pid=1297] [url]https://smilebasicsource....
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posted on thread Enter the Ring
3 years ago
Have a look at https://smilebasicsource.com/page?pid=40
( I haven't testet, but it sounds h...
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commented on Undertale Intro
3 years ago
The Result looks fine.
Hint for your Problems:
You could use background images for the intro i...
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replied to a comment on English tts engine
3 years ago
Have a look into the code. It is based on a dictionary. So it "only" output the japanese Input,...
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edited a post on thread Manual typos
3 years ago
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posted on thread Manual typos
3 years ago
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posted on thread 🅱️ode 🅱️ritique
3 years ago
I'm not sure, but I think your searching for this:
FOR A = 32 TO 127
PRINT CHR$(A);
NEXTTh...
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edited a post on thread Sprite Bug
3 years ago
Update: If you are using SPSET ...
'and then
XSCREEN
'or
ACLS all sprite will be reseted and...
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posted on thread Sprite Bug
3 years ago
Update: If you are using SPSET ...
'and then
XSCREEN
'or
ACLS all sprite will be restetet an...
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edited a post on thread Sprite Bug
3 years ago
Youre code should work.
So there are possible Bugs later in Code:
- The Sprite will be hide (t...
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posted on thread Sprite Bug
3 years ago
Youre code should work.
So there are possible Bugs later in Code:
- The Sprite will be hide (t...
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posted on thread Sprite Bug
3 years ago
Try to make sure, the Sprite-Position is inside the lookable area of the screen and the Sprite i...
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posted on thread Pvsz2?...
3 years ago
You can also start by writing different Engins (Input, Sprite using, Music, etc.)for your game...
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posted on thread Homebrew Thread
3 years ago
This is just a Typo-Error in URL-Code try this:
https://gbatemp.net/threads/release-zelda-3...
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deleted a post on thread Homebrew Thread
3 years ago
Reason: Wrong Information
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deleted a post on thread Making a Shoot 'Em Up Game, but still with some doubts.
3 years ago
Reason: Wrong Information
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deleted a post on thread Making a Shoot 'Em Up Game, but still with some doubts.
3 years ago
Reason: Wrong Information
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commented on Make maps with DATA!
3 years ago
Please note:
Smilebasic create up to 3 different DATA-typ before the Code is execute (like Vari...
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posted on thread Wrong update info
3 years ago
Pretty strange...
It seems this Bug is coming from the e-shop.
Have you try to use the "update...
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edited a post on thread Wrong update info
3 years ago
Did you (accidentally) delete the additional data from the SD card?
To be sure which version...
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posted on thread Wrong update info
3 years ago
Did you (accidentally) delete the additional data from the SD card?
To be sure which version...
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edited a post on thread Development/Bugreports for Windows 3DS Professional
3 years ago
This poblem is NOT only in Windows OS. Many devices cant find cards, if they not supportet the...
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posted on thread Development/Bugreports for Windows 3DS Professional
3 years ago
This poblem is NOT only in Windows OS. Many devices cant find cards, if they not supportet the...
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edited a post on thread Development/Bugreports for Windows 3DS Professional
3 years ago
Im not sure, if 256 GB are realy supportet.
Offical you can use Cards up to 32Gb.
So it is pos...
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posted on thread Development/Bugreports for Windows 3DS Professional
3 years ago
Im not sure, if 256 GB are realy supportet.
Offical you can use Cards up to 32Gb.
So it is pos...
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