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NeatNit
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First Week
Joined in the very first week of SmileBASIC Source
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Expert Programmer
Programming no longer gives me any trouble. Come to me for help, if you like!
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Night Person
I like the quiet night and sleep late.
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I didn't change my avatar for 180 days
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Second Year
My account is over 2 years old
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Avatar Embargo
I didn't change my avatar for 90 days
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First Week
Joined in the very first week of SmileBASIC Source
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First Year
My account is over 1 year old
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Deep Sleep
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I didn't change my avatar for 30 days.
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First Month
Joined in the very first month of SmileBASIC Source
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NeatNit
commented on PetitModem
4 years ago
The website has a newer version: http://rei.to/petitmodem_en.html "Last modified on Apr 03 2018."
NeatNit
created a new thread: Initializing an array from a function
4 years ago
I know that arrays can be assigned like variables, and do so via reference rather than values:...
NeatNit
posted on thread LOG function incorrect result
5 years ago
&B10 AND &B01 => 0
&B10 && &B01 => 1AND is bitwise, && is Boolean. Huge difference. I suggest...
NeatNit
posted on thread LOG function incorrect result
5 years ago
(a bit of a late reply) When in doubt, use parentheses. Even if the order of operations does t...
NeatNit
edited a post on thread LOG function incorrect result
5 years ago
To use that I'd have to test that in a loop until I hit the right one. AFAIK (haven't actually t...
NeatNit
edited a post on thread LOG function incorrect result
5 years ago
Because it looks much nicer. No line break after THEN and no ENDIF.
NeatNit
posted on thread LOG function incorrect result
5 years ago
Because it looks much nicer. No line break after THEN and no ENDIF.
NeatNit
posted on thread LOG function incorrect result
5 years ago
To use that I'd have to test that in a loop until I hit the right one. AFAIK (haven't actually t...
NeatNit
posted on thread LOG function incorrect result
5 years ago
Project Euler - https://projecteuler.net
I'm making myself a utility library, and I'm handlin...
NeatNit
posted on thread LOG function incorrect result
5 years ago
The INSTR$ method is creative :o
The reason this was a problem is precisely because I'm cover...
NeatNit
created a new thread: LOG function incorrect result
5 years ago
This took me a few hours to catch...
? LOG(&H20000000, 2)
29
? CEIL(LOG(&H20000000, 2))
30...
NeatNit
posted on thread Mega Politically Correct Homebrew-persons' Thread
6 years ago
I actually meant "did they fix smilebasic so it's not hackable anymore", sorry for the confusion...
NeatNit
posted on thread Mega Politically Correct Homebrew-persons' Thread
6 years ago
My 2 cents - I misinterpreted the title as being a statement, not a joke, and I never really min...
NeatNit
posted on thread Mega Homebrewscum Thread
6 years ago
can't say I agree with calling it "scum". Right now with smilebasic being targeted it did kind...
NeatNit
posted on thread Mega Homebrewscum Thread
6 years ago
Hey guys, long time no chat.
Not really sure who changed the title of this thread or why, but...
NeatNit
posted on thread Homebrew exploit now available for EVERYONE
6 years ago
Me too, man. Me too. (dead serious) :(
NeatNit
posted on thread Myers-Briggs Poll
6 years ago
ISTJ, although I'm certainly not hardworking.
NeatNit
posted on thread Account Creation Disabled
6 years ago
title text: And what about all the people who won't be able to join the community because they...
NeatNit
posted on thread A game using both displays without XSCREEN 4?
6 years ago
What do you use if not BG?
NeatNit
posted on thread Bug Reports
6 years ago
No, they aren't, but I didn't discover this by changing a URL. I'm not sure why I didn't menti...
NeatNit
posted on thread A game using both displays without XSCREEN 4?
6 years ago
That's clever Square, that way you could use the same BGOFS for both screens!
NeatNit
edited a post on thread Virtual RAM Question
6 years ago
That's next to nothing by today's standards... Is it a desktop or a laptop? You should probabl...
NeatNit
posted on thread Virtual RAM Question
6 years ago
That's next to nothing by today's standards... Is it a desktop or a laptop? You should probabl...
NeatNit
posted on thread Bug Reports
6 years ago
When trying to access a high page by manipulating the URL:
Severe database error(2): Result c...
NeatNit
posted on thread Virtual RAM Question
6 years ago
If you add enough VRAM, you WILL be able to run those programs but everything would run really s...
NeatNit
edited a post on thread Shouldn't we always close quotation marks?
6 years ago
Agreed, it's okay for quick-and-hasty tests, specifically direct mode, but should never be abuse...
NeatNit
posted on thread Shouldn't we always close quotation marks?
6 years ago
Agreed, it's okay for quick-and-hasty tests, specifically direct mode, but should never be abuse...
NeatNit
edited a post on thread What features do you wish were in smilebasic?
6 years ago
Edit: my 2 cents on the matter are thus:
The way I see it, SmileBOOM is trying to do tw...
NeatNit
edited a post on thread What features do you wish were in smilebasic?
6 years ago
NeatNit
posted on thread What features do you wish were in smilebasic?
6 years ago
NeatNit
posted on thread GOSUB not working!
6 years ago
People have already answered you, but I'd like to try and make it clearer just in case.
Here...
NeatNit
posted on thread Enemy ai
6 years ago
Enemies in the NES era traditionally had very basic AI, take for example The Legend of Zelda. Ev...
NeatNit
posted on thread #
6 years ago
Well, firstly I didn't know that you knew.
Secondly, the post wasn't specifically directed at...
NeatNit
posted on thread #
6 years ago
Here is a simple explanation of how floating-point numbers work.
Let's say you're working wit...
NeatNit
posted on thread Japanese Program Necromancy Showcase
6 years ago
I think it mostly boils down to there being more Japanese people who have SmileBASIC, and by ext...
NeatNit
edited a post on thread Welp. CHR 13 becomes CHR 10 in files.
6 years ago
U+000A = character 10 = Line Feed.
U+000D = character 13 = Carriage Return.
These both mean...
NeatNit
posted on thread Welp. CHR 13 becomes CHR 10 in files.
6 years ago
U+000A = character 10 = Line Feed.
U+000D = character 13 = Carriage Return.
These both mean...
NeatNit
posted on thread Homebrew exploit now available for EVERYONE
6 years ago
I may actually do the same - also using the older 3DS to test multiplayer SmileBASIC programs...
NeatNit
posted on thread #
6 years ago
Actually, I'm pretty sure SB uses doubles.
NeatNit
replied to a comment on BasicTron (UPDATED)
6 years ago
What happens if you do it? I can't download it yet.
NeatNit
posted on thread Multi-slot question
6 years ago
Exactly! ^_^
(this is exactly what I said, you just worded it better)
NeatNit
posted on thread Multi-slot question
6 years ago
I disagree - VAR is not a variable type, instead, it's a method that returns a variable - and...
NeatNit
posted on thread Glitched files...
6 years ago
well, they don't really have a choice. The goal is to have a single code for every language in t...
NeatNit
posted on thread Glitched files...
6 years ago
UTF-16 is still supposed to handle all unicode characters.
Basically, unicode will never...
NeatNit
posted on thread WAVSET* documentation is terrible.
6 years ago
yay!
NeatNit
edited a post on thread Site Updates
6 years ago
In the forum index, can you add a "by" to the last post info? For example: Last post 41 minutes...
NeatNit
posted on thread Site Updates
6 years ago
In the forum index, can you add a "by" to the last post info? For example: Last post 41 minutes...
NeatNit
posted on thread Anyone have some gamefaqs moderation horror stories?
6 years ago
I only used gamefaqs for PTC because there wasn't any alternative that I knew of. Sad to hear th...
NeatNit
edited a post on thread Site Updates
6 years ago
Would anyone even use it? It would be a huge challenge, definitely doable but possibly at the...
NeatNit
posted on thread Site Updates
6 years ago
Would anyone even use it? It would be a huge challenge, definitely doable but possibly at the...
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