
MyLegGuy
Inactive






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MyLegGuy replied to a comment on N# Compiler v1.5 Sorry I sounded demanding and rude. I didn't mean to sound like that. -
MyLegGuy commented on N# Compiler v1.5 When are you going to publish a manual? How am I supposed to use this without that? -
MyLegGuy posted on thread Game like mario and luigi superstar saga Why not? It would just take ages if you wanted to make a game as big as it. -
MyLegGuy edited a post on thread 404 page MEEMOOS prints out 14522. Guess Lumage didn't mention it because it's uninteresting. Accor... -
MyLegGuy posted on thread 404 page MEEMOOS prints out 14522. Guess Lumage didn't mention it because it's uninteresting. Accor... -
MyLegGuy posted on thread Homebrew exploit now available for EVERYONE Where have you been for the past few days? https://gbatemp.net/threads/clarification-thread-w... -
MyLegGuy posted on thread Homebrew exploit now available for EVERYONE Menuhax has settings you can configure. I think be default you have to hold L when the syste... -
MyLegGuy posted on thread How & where to paint your own pixel art and add them to your game? Go to smile tool and tap paint on the bottom screen. You can display a sprite with SPSET. -
MyLegGuy posted on thread Nossrec, The Precompiler Made To Replace SmileBasic Why not get rid of def when declaring a method? "def public void main" to just "public void mai... -
MyLegGuy posted on thread Bug Reports I just found a really minor bug. If you click the user button and try to log in, but you fail, s... -
MyLegGuy commented on Display a Sprite But...but...you didn't say anything about SPDEF. -
MyLegGuy commented on Pixel art editor with GRP support. For putting the file back in to the extradata after extracting and editing it, do you just need t... -
MyLegGuy posted on thread How to make a title screen that works (text only) Yeah, because the program reaches the end. @TITLE PRINT"Title Screen" B=BUTTON(2) IF B... -
MyLegGuy posted on thread Vote on next new feature I vote for 4. -
MyLegGuy commented on Spooky Maze (Raycaster) Woah! This is amazing! -
MyLegGuy posted on thread Tutorials for beginners Learn about... SPSET SPDEF (Optional) SPOFS BUTTON() (For controls) Enter a command and p... -
MyLegGuy edited a post on thread Rotating sprite to stick values? Oh wait, the guy above me already posted about SPHOME. Oh well. -
MyLegGuy posted on thread Rotating sprite to stick values? I think SPHOME could fix this. Assuming SPHOME exists in SmileBasic. I haven't checked. -
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