? CyberYoshi64 ● SmileBASIC Source User

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CyberYoshi64

CyberYoshi64 Inactive

Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Third Year My account is over 3 years old Website Night Person I like the quiet night and sleep late. Express Yourself Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Great Page Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website I'm a 16-year old saxon who likes to program as his hobby. I'm not interested in any Programming Contests. So don't bother asking me about joining one. I'll only program in my free-time when I feel like I want to. My current projects: none My future projects: - CYMOS (Switch) NNIDs "JaslikeNin" and "CyberYoshi64" YT "CyberYoshi64" 3DS FC: 1221-0401-6104 & 2080-2713-6068 Switch FC: ? Contact e-mail: [email protected]

Submitted Programs (2):

  1. CyberYoshi64 CyberYoshi64 edited comment on SHA-256 Hash Function I mean, you tried to use a string that would be 5684341886 TB in size (calculation is kinda wron...
  2. CyberYoshi64 CyberYoshi64 replied to a comment on SHA-256 Hash Function I mean, you tried to use a string that would be 5684341886 TB, which no system would handle in t...
  3. CyberYoshi64 CyberYoshi64 commented on SHA-256 Hash Function While the function got unusable on SB4 when directly porting it, bounding the integer values tha...
  4. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI サカキバラUI's development was terminated by CyberYoshi64 on 2021/1/24, 15:49 CET. Revival? Yes, but...
  5. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI I'll be reviving this project but not in the current state. I'm thinking about remaking it entir...
  6. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Maybe we should indeed think about making a Discord server for this project. SBS appears to b...
  7. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I didn't make any progress. I didn't have motivation to continue working on it, thanks to school...
  8. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I cannot recall there's a Discord server for this project. Even if one exists, I'm not aware o...
  9. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Here's the new page for it. (I made it, as I heavily agree to move to New SBS for this program)
  10. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Sure! I mean, the old site is kinda dead, so moving it to the new one may give a bit more attent...
  11. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" I have filed an issue myself on it here My plan was to add a settings menu with some configur...
  12. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I have filed an issue myself on it here My plan was to add a settings menu with some configur...
  13. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" True. Although I considered opening a thread on the new site, as a continuation of this discus...
  14. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" :/ I almost forgot this project. Oops. Anyway: I'm trying to keep working on it. One issue t...
  15. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" :/ I almost forgot this project. Oops. Anyway: I'm trying to keep working on it. One issue t...
  16. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI Well, the thing is: - 3DS: I kinda reached the limit of what I can let it do without it being u...
  17. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Well, the thing is: - 3DS: I kinda reached the limit of what I can let it do without it being u...
  18. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI It's basically project discontinuation (as I announced before) but now I actually drop support...
  19. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI It's basically project discontinuation (as I announced before) but now I actually drop support...
  20. CyberYoshi64 CyberYoshi64 deleted a post on thread Dev/Bugreports for SKKBAUI Reason: Project terminated
  21. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI サカキバラUI's development was terminated by CyberYoshi64 on 2021/1/24, 15:49 CET. Revival? No.
  22. CyberYoshi64 CyberYoshi64 commented on Transfer SmileBASIC 4 Programs from your Switch to your Smartphone over WiFi This is indeed a good method. (I was thinking of it too, btw.) It works well, but if the code i...
  23. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" How's the project coming along? I have finally got my screen threading shenanigans to work, so...
  24. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" How's the project coming along? I have finally got my screen threading shenanigans to work, so...
  25. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" How's the project coming along? I have finally got my screen threading shenanigans to work, so...
  26. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI Yes, it is. SBAPI already tells (considering you put its snippet into SiteJS.)
  27. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" @splapoon You can take my code and make your own version of it. I'd really want to continue wo...
  28. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I've been thinking about how the end-product may look like using PixelLab. Also: If you re...
  29. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Well, if I am in a rush, then I am very weird at making a text, typos are included, lol. No...
  30. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" I finally managed to get the app download the project files and put them into SmileBASIC's extDa...
  31. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I finally managed to get the app download the project files and put them into SmileBASIC's extDa...
  32. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI Could you be a bit more specific, please? Or is your problem the same as Killias12's, where y...
  33. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" No, it's still active to some degree. It's just that school is basically spamming me with work t...
  34. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI 1. Yes, I have an unreleased build of "サカキバラUI: Python edition" which I developed during July,...
  35. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Oh man, it's been a month without activity on neither the Switch or the 3DS. I'll promise tha...
  36. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" It does happen, according to some news articles. Basically, after the update was applied, Windo...
  37. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" It does happen, according to some news articles. Basically, after the update was applied, Windo...
  38. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" Sorry to tell you but I couldn't implement the actual downloader for following resons School...
  39. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Sorry to tell you but I couldn't implement the actual downloader for following resons School...
  40. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" That would be more confortable but the problem: There is barely any documentation I can find f...
  41. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" That would be more confortable but the problem: There is barely any documentation I can find f...
  42. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Uuh... I just used UTF-16 encoding and use sprintf with %lc to manage to draw japanese chars...
  43. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" Citro2D sheets don't really work like PNG sheets. They are encoded as Tex3DS, not PNG. I pu...
  44. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I put all assets in a PNG as spritesheet, but Citro2D doesn't seem to support reading arbitrar...
  45. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" That's weird. The first two buttons work fine on me though. The third button doing that is in...
  46. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" That's weird. The first two buttons work fine on me though. The third button doing that is in...
  47. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Oh, looks like I hit a massive brick during the making of the download menu. Turns out, that C2...
  48. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I could add a special flag to the prjlist, so games show up differently or not at all. Maybe e...
  49. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Uh... unfortunately, I don't have a hacked Switch and won't be able to get one any time soon....
  50. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" Nice! Maybe I should improve my wording in the readme but I'll update the project list prjlis...

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