? CyberYoshi64 ● SmileBASIC Source User

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What's going on?? See: Site Update March 2022
CyberYoshi64

CyberYoshi64

Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Great Page Hidden Achievements Night Person I like the quiet night and sleep late. Express Yourself Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Second Year My account is over 2 years old Website Great Page Hidden Achievements Avatar Embargo I didn't change my avatar for 90 days Website First Year My account is over 1 year old Website RNG Hidden Easter Eggs Forum Contributor Hidden Achievements Good Page Hidden Achievements Avatar Block I didn't change my avatar for 30 days. Website I'm an 18-year old saxon who likes to program as his hobby. I'm not interested in any Programming Contests. I'll only program in my free-time when I feel like I want to. Website: https://cyberyoshi64.github.io NNIDs "JaslikeNin" and "CyberYoshi64" Discord: @CyberYoshi64#5905 YT "CyberYoshi64" 3DS FC: 1221-0401-6104 Switch FC: [won't share] Contact e-mail: [email protected]

Submitted Programs (2):

Submitted Resources (1):

  1. CyberYoshi64 CyberYoshi64 edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Age: $( currentYear - 2004 ) Programming/scripting languages: • C/C++ • JavaScript • Win/DOS...
  2. CyberYoshi64 CyberYoshi64 edited comment on SmileBASIC file format See how byte 0x04 of the common header is Zlib compression flag? This Uint16 is actually a bitm...
  3. CyberYoshi64 CyberYoshi64 commented on SmileBASIC file format See how byte 0x04 is Zlib compression flag? This Uint16 is actually a bitmask, even if only the...
  4. CyberYoshi64 CyberYoshi64 posted on thread SBS website update March 2022 I also like the first URL, is more convenient for when posting the URL somewhere so it can give...
  5. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Yes. That's what I envisioned it to be.
  6. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" Whether or not it might seem familiar to you but I want to repurpose CTGP-7's launcher (or at...
  7. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Whether or not it might seem familiar to you but I want to repurpose CTGP-7's launcher (or at...
  8. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" It is using Nintendo Network to get a principal ID, whereas it identifies you based on the con...
  9. CyberYoshi64 CyberYoshi64 commented on [3DS, CFW] CY64's unofficial SB3 patches (WIP) I am reworking this project into a Luma3DS plugin, so it`s going to be easy to deal with the rom...
  10. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I am uncertain about the condition SBAPI is under, there was some saying that it would come...
  11. CyberYoshi64 CyberYoshi64 posted on thread haha funni login Well, not really. There's really been not a lot of activity as far as I can tell.
  12. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI Some stuff I added (or plan to add): Quite a bit, sorry for taking so long and to blast out...
  13. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Some stuff I added (or plan to add): Quite a bit, sorry for taking so long and to blast out...
  14. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Updated the task manager; now has some statistics, such as how much memory I'm wasting. Als...
  15. CyberYoshi64 CyberYoshi64 posted on thread Submit Example SB4 Programs / My Direction for an Interpreter SmileBoom may not like you making a replica of SmileBASIC 4, as you may take away sales, when yo...
  16. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI alr I got a taskbar and it's still pretty light; as I implemented sprites into the WM. That ac...
  17. CyberYoshi64 CyberYoshi64 posted on thread Indefinite map scrolling in SB3? Yes, that's actually it; you keep the scroll offset in a portion like BGOFS 0,32+X MOD 16,32+Y...
  18. CyberYoshi64 CyberYoshi64 replied to a comment on Sakakibara UI IDK man, I don't really like giving up on SB3 just yet, seeing how I was also just making SB3 fi...
  19. CyberYoshi64 CyberYoshi64 edited page Sakakibara UI Added CYMOS alpha snapshot
  20. CyberYoshi64 CyberYoshi64 posted on thread Indefinite map scrolling in SB3? I had a system that extended the limit before my SD died again. I had the map data stored in a...
  21. CyberYoshi64 CyberYoshi64 edited comment on [3DS, CFW] CY64's unofficial SB3 patches (WIP) Yes, you need a hacked 3DS with Luma 3DS installed. (though following this guide will install i...
  22. CyberYoshi64 CyberYoshi64 replied to a comment on [3DS, CFW] CY64's unofficial SB3 patches (WIP) Yes, you need a hacked 3DS with Luma 3DS installed. (though following this guide will install i...
  23. CyberYoshi64 CyberYoshi64 created a new page: [3DS, CFW] CY64's unofficial SB3 patches (WIP) The patches work but things such as my version of the SmileTool are unfinished. I just want to g...
  24. CyberYoshi64 CyberYoshi64 edited page Sakakibara UI Hotifx for the last time, before complete rewrite (aka CYMOS)
  25. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI CYMOS on the way, am working on the setup, which also runs inside a window manager. That al...
  26. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" I ain't have issues with forks and I would love to continue coding it, however, I keep hitting...
  27. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I ain't have issues with forks and I would love to continue coding it, however, I keep hitting...
  28. CyberYoshi64 CyberYoshi64 edited a post on thread SBS website update March 2022 What a time. Yeah, it's fine. I still used the old site occasionally, so I ain't seeing an issu...
  29. CyberYoshi64 CyberYoshi64 posted on thread SBS website update March 2022 What a time. Yeah, it's fine. I still used the old site occasionally, so I ain't seeing an issu...
  30. CyberYoshi64 CyberYoshi64 edited comment on SmileBASIC file format I'm really late in the game, aren't I? lmao, I knew that, never bothered to actually tell. I'm...
  31. CyberYoshi64 CyberYoshi64 replied to a comment on SmileBASIC file format I'm really late in the game, aren't I? It's actually the weekday (0=Sunday through 6=Saturday...
  32. CyberYoshi64 CyberYoshi64 edited a post on thread Poll thread: How old are you and what programming languages do you have experience with? Age: 18 Programming/scripting languages: • C & C++ • JavaScript • Linux Bash (better than DO...
  33. CyberYoshi64 CyberYoshi64 edited comment on SHA-256 Hash Function I mean, you tried to use a string that would be 5684341886 TB in size (calculation is kinda wron...
  34. CyberYoshi64 CyberYoshi64 replied to a comment on SHA-256 Hash Function I mean, you tried to use a string that would be 5684341886 TB, which no system would handle in t...
  35. CyberYoshi64 CyberYoshi64 commented on SHA-256 Hash Function While the function got unusable on SB4 when directly porting it, bounding the integer values tha...
  36. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI サカキバラUI's development was terminated by CyberYoshi64 on 2021/1/24, 15:49 CET. Revival? Yes, but...
  37. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI I'll be reviving this project but not in the current state. I'm thinking about remaking it entir...
  38. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Maybe we should indeed think about making a Discord server for this project. SBS appears to b...
  39. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I didn't make any progress. I didn't have motivation to continue working on it, thanks to school...
  40. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I cannot recall there's a Discord server for this project. Even if one exists, I'm not aware o...
  41. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Here's the new page for it. (I made it, as I heavily agree to move to New SBS for this program)
  42. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" Sure! I mean, the old site is kinda dead, so moving it to the new one may give a bit more attent...
  43. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" I have filed an issue myself on it here My plan was to add a settings menu with some configur...
  44. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" I have filed an issue myself on it here My plan was to add a settings menu with some configur...
  45. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" True. Although I considered opening a thread on the new site, as a continuation of this discus...
  46. CyberYoshi64 CyberYoshi64 edited a post on thread The "SB Download Station Project" :/ I almost forgot this project. Oops. Anyway: I'm trying to keep working on it. One issue t...
  47. CyberYoshi64 CyberYoshi64 posted on thread The "SB Download Station Project" :/ I almost forgot this project. Oops. Anyway: I'm trying to keep working on it. One issue t...
  48. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI Well, the thing is: - 3DS: I kinda reached the limit of what I can let it do without it being u...
  49. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI Well, the thing is: - 3DS: I kinda reached the limit of what I can let it do without it being u...
  50. CyberYoshi64 CyberYoshi64 edited a post on thread Dev/Bugreports for SKKBAUI It's basically project discontinuation (as I announced before) but now I actually drop support...

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