DescriptionAhoy. I am back, from the dead. With some, progress.
No I lied it's mostly clean up, but I added some new features, like a somewhat dynamic camera.
Still has a level editor.
May edit it to make levels wider instead of being a giant square.
Added a midair spin (think NSMB games after Wii)
Added a buttstomp
Maybe other things I forgot I added.
Added a rudimentary inventory- You can throw stuff and pick them back up, up to a limited capacity. There's also a vending machine that spits out more items. Both items you throw and the vending machine makes have the same entity capacity.
Long jump input slightly changed- You can hold the button on the second press to hold the pre-jump state.
Made the map longer- Map is now longer instead of a big square.
Graphics- You are now a root beer for some reason. I wanted something that easier to tell it's flipping and somehow came to this.
The longer map was changed here too.
Object placer: Press R to change from Block placing mode to Object placing mode. Objects and blocks can only be deleted in their respective modes.InstructionsJump- A
(Deceleration rate lowered while crouching)
Throw Object- Y
Backflip- Hold B+*(Forward then Back/While skidding) Then Press A (Exclamation point will appear when you can backflip)
(Make sure you hold B the entire time before you jump.)
Longjump- R+Double Tap and Hold A to crouch
Release A to Jump
(Releasing R at any point will prevent you from doing the long jump)
(The timing doesn't matter on the second tap,
But timing it as you land from the flip is VERY satisfying :3)
Midair Spin: R in Midair (Stops your vertical decent briefly)
Ground Pound: Double tap R in midair
Place block/object: Touch
Switch between Block and Object mode: R
Erase: Hold L+Tap