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Super Bearland II

Public Key
Min. Compat.
SB4 (Switch)
6 votes
Description Welcome to Super Bearland II, sequel to the award-winning Super Bearland for Nintendo 3DS. Use all your cunning to hunt down a murderous Superbear - a dangerous shapeshifting beast which could be disguised as anything or anyone you encounter! This new and improved version takes the classic mystery-horror adventure to the next level. Completely rewritten from scratch, it's loaded with all new content, including game modes, hints, tools, graphics, music, sounds, color palettes, settings, and other unlockable rewards and secrets! Instructions WARNING: Contains flashing light effects and "jumpscares" upon losing. You may freely toggle either of these in the Settings Menu at any time Talk to people to get Clues about the Bear's location and disguise. Check objects to find the Tools you need to take the Bear down! But if you accidentally Talk to or Check the Bear, it's Game Over! Earn Bearer Bonds by completing a game, win or lose. Then spend them at the in-game store for unlockable prizes! Notes Cool features:
  1. Super advanced text system
  2. New and improved retro filters
  3. Dozens of adjustable settings
  4. Pixel-perfect kerning
  5. In-game store changes daily
  6. Procedurally-generated gameplay
  7. New auto-balance for smooth gameplay
  8. Performance-based reward system
  9. Revamped soundtrack and sound library
  10. Over 70 different color palettes
  11. Automatic coss-promotional unlocks
  12. Context specific grammar and humor
  13. 10 Game Modes for enhanced variety
  14. And more secrets to find!
  • super
  • bearland
  • bear
  • land
  • 2
  • II
13 Comment(s) Data_Siphon Data_Siphon Hey! I've been playing your games for a few weeks now and I'm hooked! This is really a comment on all of your games that I've played so far, but I decided to put it on Super Bearland II because its probably my favorite. I love the amount of polish and detail you put into your games, its far more than I ever would expected from freeware on a small niche programing application. You deserve waaayy more recognition for what you've been able to accomplish with this platform. I also appreciate all the Game Grumps and Oneyplays references you put in your games (scream button in Speedrungeon?). Honestly, your games are better than most games I actually pay for! (double honestly, I'd pay for yours...) Thanks! rando rando Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Yep, kantackistan is probably the best at polishing games out of all of us kantackistan kantackistan Many thanks, both of you! Very glad to hear you're enjoying the games Is the scream button a reference? It wasn't intended to be, I think it was more inspired by useless crouches. But yes, the Newgrounds people are an excellent source for nonsense words that sound like locations. kantackistan kantackistan Patch Notes: Keep your Save File!! Files are forwards-compatible and should work for any version of Super Bearland II. If your save file does not load properly, save a backup and PM me for assistance
  • New Additions:
    1. Added New Hint: Booty
      1. Gives directions from your current location towards a valuable Tool
    2. Improved legibility for certain Color Palettes
    3. Added Skip button to Tutorial
      1. Now almost every button will advance the tutorial, instead of just (B)
    4. Updated several Shop thumbnails
    5. Poking a Town in the SWEEPER Minigame will now shrink it slightly
    6. Added sound effects for Narrators
    Balance Adjustments:
    1. Altered probabilities of certain Hints and Tools
    2. Items are more likely to drop if your inventory is low
    3. People/Objects you've interacted with won't be mentioned as "Not Bears"
    4. Capped the number of Items you can get in one move at 2
    5. Improved protection against death during your first move
    Other Changes:
    1. General optimizations
    2. Adjusted volume mix
    3. Added targeting reticle to the Super Bear Trap animation
    4. Add rumble to various stages of the Super Bear Trap animation
    5. Increased violence of Craig's voice by 65%
    6. Gave the Yodeler a chill pill
    Fixed Issues:
    1. General
      1. Incorrect logic for detecting Save Files from newer game versions
      2. Incorrect logic for detecting if the correct graphics are loaded
      3. Flickering on screens with less than 60Hz
      4. Out of range exception when launching Minigames immediately
      5. Rare crash related to incorrectly saved Palette data
      6. Rare chance to find completely silent People
      7. Rare crash by checking Really Cool Objects if Less Explanation enabled
      8. Fast-Forward and Narrator settings not getting saved
      9. Minor typos
    2. Gameplay
      1. Only one Tool displaying when getting two identical Tools together
      2. Tool icon clipping through text if you talk to a Buyer twice
      3. Icons not completely disappearing after a Town has been Nuked
      4. "No" Button sometimes remaining onscreen
      5. Typewriter animation skipping after giving a Tool away
      6. Text vanishing when an Object with a long name reveals a Cursed Chest
      7. Off-center and incorrectly sized Scores on the Scoreboard
      8. Daily Bonus text misaligned on Minigame scoreboard
      9. Game Over music getting cut off by the Save screen
    3. Balance:
      1. Rare chance to find Useless People while there are 3 or more Beasts left
      2. Black Market giving unlimited Clues when the Black Market isn't unlocked
      3. Black Market buttons being unresponsive to controller input
      4. Decoys and Super Decoys deducting the wrong variable when consumed
      5. Bearometers/Super Bearometers not advancing WARZONE's countdown
    4. Notebook:
      1. Unlockable Narrators ruining text placement
      2. Incorrect text coloration in Color Palettes with custom legibility rules
      3. Hint Log not alternating colors properly when poked
      4. Hint Log hitboxes in the wrong position
      5. LIARLIAR Mode: Listing the actual disguise instead of lying
    5. Shop:
      1. Wrong square highlighted after reopening the Shop
      2. Daily Bonus sometimes not applying if you prematurely save
splapoon splapoon Wait, Wumpus? kantackistan kantackistan It's an unlockable minigame! You can get it after playing enough games in Super Bearland. For Super Bearland II it will appear in the in-game store. You can buy it with Bearer Bonds, which you earn by playing any mode. splapoon splapoon That’s pretty accurate! Edit: except the fact that the bear land one looks like a mutated beast kantackistan kantackistan Pretty much - based mine more off the TI-99/4A version. It was a bit less cute, a bit more... "monster who hangs out in caves all day". Zypher Zypher So what was super bearland anyway? I never got it. ImposterLive ImposterLive RNG Hidden Easter Eggs Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Zelda Is Awesome! I love The Legend Of Zelda! Express Yourself you should get it! kantackistan kantackistan Good question - It has elements from a lot of different genres, but I don't think there's anything out there quite like it. Honestly Impostor's got the right idea... it's much easier to show than tell. rando rando Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Third Year My account is over 3 years old Website Avatar Taboo I didn't change my avatar for 180 days Website Among Us but objects and people in towns are crewmates and imposters and you have majority vote. IAmRalsei IAmRalsei Forum Leader Hidden Achievements Third Year My account is over 3 years old Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength basically, it's a text-based roguelike puzzle game where there is a grid of towns you can visit, each with a person and an object within. now, one of these people or objects is actually a bear, and you don't know which, and if you accidentally talk to or check the bear, you lose. talking to people allows you to get clues on where the bear is and what it's disguised as (most of the time anyway) and searching objects allows you to find items to help finding, trapping and killing the bear. you win if the bear is either trapped or killed.