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What's your current project and how is it going?

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  • #1 ✎ 222 Lacks Spring is here, the sale has passed. 3.3 is on the horizon. So, what are you currently working on in SB? Building a game? Learning how to control sprites? Or creating a tool to help other coders? My current project is to inject my rpg text battler into the text adventure I wrote. As well as polish up the adventure itself. I'm hoping to have it completed by the end of April. It's a very simple project compared to most of the ones out at the moment, but it is still proving to be a challenge all the same. Keeping track of a branching story is a pain in the butt. Especially when you go off half cocked and don't start writing things down until you complete the first rough draft x.X After I complete this project i'm going to move on to sprites and backgrounds and learn how to use them properly. Which will lead to the introduction of graphics into the text adventure. And hopefully teach me enough to start an actual rpg. Posted
  • #2 ✎ 308 joelable First Day Joined on the very first day of SmileBASIC Source Website Night Person I like the quiet night and sleep late. Express Yourself Video Games I like to play video games! Hobbies eh why not respond I'm currently working on learning how to use sprites so I can eventually use them for something. I just need inspiration for a good game idea. Posted
  • #3 ✎ 123 glennxserge Well, I'm wrapping up a big project at the moment, and then I'll probably just take a break. But the goal was to finish that tool, to help me make games, so I'll be starting a tactical RPG soon (the project that I'm actually interested in), that combines elements from games like Chrono Cross, Smash Bros., and Zelda. That seems like a strange cross up, and it is. A bit difficult to describe, but the battle system will be a turn based, pysics based platformer, and require strategy to alter the platform terrain and move your opponent with attacks and spells until they are knocked off the stage. Good luck with your current project. It sounds like you are learning a lot. Posted
  • #4 ✎ 201 Perska Summer 2016 Contest Winner I won the SmileBASICSource Summer 2016 Contest! Programming Contest Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Great Page Hidden Achievements
    I am working on Village SB. Development is going nicely. Been implementing the textbox stuff, and now it's time to make the menus.
    I suppose I should tell what I'm-a working on? ... A 2D Paper Mario-ish game.
    Posted
  • #5 ✎ 123 glennxserge
    2D Paper Mario-ish game.
    YES PLEASE!
    Posted
  • #6 ✎ 201 Perska Summer 2016 Contest Winner I won the SmileBASICSource Summer 2016 Contest! Programming Contest Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Great Page Hidden Achievements
    2D Paper Mario-ish game.
    YES PLEASE!
    [I don't usually tell what I am working on, as I have a tendency to get super lazy and then stop working for the game. First I'll try to get a Village SB Demo released and then work on the before mentioned game.]
    Posted
  • #7 ✎ 132 mystman12 First Day Joined on the very first day of SmileBASIC Source Website Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength Deep Sleep Hidden Website I'm a working on a game... But it's top secret! Sort of. It's actually been progressing really well, though. I haven't had the chance to start work on the actual game, as I'm waiting for 3.3 so I can use 32x32 BG tiles, but I have a pretty much fully functional title screen and file select, a menu system to display level info, the ability to modify, save, and load game progress, and a functional level editor. Can't wait for 3.3 so I can get busy on the game itself! Posted
  • #8 ✎ 254 answer Great Page Hidden Achievements Banana For Scale Hidden Easter Eggs Third Year My account is over 3 years old Website I guess a Syobon Action port to SmileBASIC... :P Posted
  • #9 ✎ 32 Unclesporky Making a Dragon Warrior-ish RPG, Game Boy graphics style. Graphics and code all my own. Posted Edited by Unclesporky
  • #10 ✎ 272 TheV360 Pokemon Is Awesome! I love Pokemon! Express Yourself First Day Joined on the very first day of SmileBASIC Source Website Night Person I like the quiet night and sleep late. Express Yourself I have 3 projects in development: First is SmileBASIC Shortcuts update v3.0. It adds a DAT viewer and mini programs, and the code is completely rewritten. It's about halfway done. Next, CODE EXAMPLES. It's been going well, but I haven't been doing very much after getting the first set done. Finally, SPDEF Helper. I have an update done and it fixes crashing by detecting which slot it's running in. (found by looking at the code of Th.'s paint editor) Posted
  • #11 ✎ 481 MasterR3C0RD Power User Amazing Contributor Someone thinks I'm an awesome person who has done so much for the community! Achievements Third Year My account is over 3 years old Website osu! Is Awesome! I love osu! Express Yourself I'm working on about 3 projects right now (only one isn't being worked on in SB):
    1. Vexage Vexage is an upcoming turn-based battle action game. It puts together elements from Super Smash Bros, Fire Emblem, and Pokémon. It'll have a sci-fi based story.
    2. Chat-R Chat-R is a module based chatroom being programmed in Node.js. It's based on an older chatroom, but rewritten from the ground up.
    3. SmileBYTES SmileBYTES is a bytecode language for SB. This is my only major team project, being worked on by me and RaichuBender.
    Posted
  • #12 ✎ 8 Bryce_DCSD
    My current project is to inject my rpg text battler into the text adventure I wrote.
    That's basically what I'm doing right now, but the battler isn't finished yet and I stopped on the adventure after the first scene since I decided that I wanted to add more RPG elements to it I don't have any kind of timeline planned for any of it, but a basic version of the battle system should be available by next Friday :3
    Posted
  • #13 ✎ 1088 randomous Owner Robot Hidden Easter Eggs Second Year My account is over 2 years old Website Drawing I like to draw! Hobbies
    Making a Dragon Warrior-ish RPG, Game Boy graphics style. Graphics and code all my own.
    Woooahh, nice!
    Posted
  • #14 ✎ 222 Lacks
    My current project is to inject my rpg text battler into the text adventure I wrote.
    That's basically what I'm doing right now, but the battler isn't finished yet and I stopped on the adventure after the first scene since I decided that I wanted to add more RPG elements to it I don't have any kind of timeline planned for any of it, but a basic version of the battle system should be available by next Friday :3
    I wish I stopped early like you did. Now I have to go through loop by loop (that is what the @blah is called, right?) And add, modify or delete huge chunks of my story. The one benefit being that I wasn't happy with the story and get to polish my turd :p
    Posted
  • #15 ✎ 207 Guzzler First Week Joined in the very first week of SmileBASIC Source Website Drawing I like to draw! Hobbies Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength
    Making a Dragon Warrior-ish RPG, Game Boy graphics style. Graphics and code all my own.
    (*o*)‼ Wow!
    Posted
  • #16 ✎ 131 raimondz First Week Joined in the very first week of SmileBASIC Source Website Expert Programmer Programming no longer gives me any trouble. Come to me for help, if you like! Programming Strength Night Person I like the quiet night and sleep late. Express Yourself I'm doing a library for lowerdash to handle the GUI like the classes in android. Right now i've implemented: -LinearLayout -TextView -EditText -ImageView(Use 1 Sprites) -Button(Use 2 Sprites: Background and border). All of them update only when their properties are changed. Also, ImageView and button has onClick callback. Now I'm making ScrollView and adding touch callback and see the performance of onClick. I will test onClick by iterating on each view and calling this callback when it is touched.(Right now, I use SPHIT). I'm not sure what I'll do after that. I can polish Friendly Pellet Rain or make an top down RPG. Posted
  • #17 ✎ 207 Guzzler First Week Joined in the very first week of SmileBASIC Source Website Drawing I like to draw! Hobbies Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength I'm making a game called Just One More Question(JOMQ for short). It's inspired by Phoenix Wright and an old PTC game called Obinov. I could use some help... Right now, _Alex_ is helping me(kinda). You play as a news gatherer and solve mysteries. Posted
  • #18 ✎ 416 ElzoBro First Day Joined on the very first day of SmileBASIC Source Website Video Games I like to play video games! Hobbies Drawing I like to draw! Hobbies
    eh why not respond I'm currently working on learning how to use sprites so I can eventually use them for something. I just need inspiration for a good game idea.
    Wow! You too?!
    Posted
  • #19 ✎ 416 ElzoBro First Day Joined on the very first day of SmileBASIC Source Website Video Games I like to play video games! Hobbies Drawing I like to draw! Hobbies
    • SmileBYTES SmileBYTES is a bytecode language for SB. This is my only major team project, being worked on by me and RaichuBender.
    What's Bytecode?
    Posted
  • #20 ✎ 207 Guzzler First Week Joined in the very first week of SmileBASIC Source Website Drawing I like to draw! Hobbies Intermediate Programmer I can make programs, but I still have trouble here and there. Programming Strength
    I am working on Village SB. Development is going nicely. Been implementing the textbox stuff, and now it's time to make the menus.
    I suppose I should tell what I'm-a working on? ... A 2D Paper Mario-ish game.
    YES!!!! VILLAGE!!!!!!!!!!!!!!!!!!!!!!!!!!!! I was trying(and failing because I suck) at porting village to SB. I was just doing it wrong. I still have the original PTC file.
    Posted
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