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Nintendo shutting down 3DS + Wii U online services, see our post

Already upgraded to new 3.3.2?

Root / General / [.]

ChangeVCreated:
[poll=p34][/poll]

It's first time I made poll, I messed up and setting the result as hidden. I (the one who made this poll) don't see the result and I don't know if closing it will show the result or not. Since I can't edit the hidden setting now, I will close poll and do the poll again without hidden setting. Really sorry about that.

Ah, I can probably fix this thread up for you if you want?

That would be great.

It's not in eshop for me yet.

You have to search for SB

I did I looked under New releases I also searched for it.

I found it.

Not planning on it. All they've done is break DHLPTX. And you can still download programs with the old versions, anyway

Not planning on it. All they've done is break DHLPTX. And you can still download programs with the old versions, anyway
Why is the rambug so important to you anyway. And there's also like 3 crashbug fixes. They didn't do nothing in this patch, you know.

Only the 3.3.1 update is available to me...

Only the 3.3.1 update is available to me...
Did you follow
specifically look up SmileBASIC and hit Update from the software page

None of these seem very important:
Changes in 3.3.2-Vulnerability due to checking given parameters found in BGSCREEN instruction (DHLPTX) -Screen display is corrupted if a GRP file is loaded by LOAD instruction with a strings or an array specified in the second or third arguments then the application stops responding as it goes (what?) -In an infinite loop with WHILE or GOTO instruction a LOAD function with an nonexistent file and FALSE parameter specified causes a program unstoppable by pressing the STOP or START button in an error dialog -RINGCOPY instruction may bring SmileBASIC a forced termination if an negative number is set to a “copy destination offset” argument -PRGNAME function returns a corrupted file name if a program is loaded with a length of both a project and a file is 14 characters long -MIN or MAX function returns unexpected values if an array with zero elements is specified -CHKFILE function returns incorrect value if any file(s) included in a DLC project which does not exist or not yet purchased are specified (does not apply to US version) -BACKTRACE instruction does not work properly in the DIRECT mode -FILES and LOAD instruction fails if PROJECT instruction points to the SYS folder as a default project -Incorrect characters on “á” key top -Incorrect definition of the standard sprite #166
(I'm sorry that I sound like homebrew trash right now...) Anyway, I'm getting a n3DS soon-ish so I'll just get the new version on there and keep the old one just in case.

None of these seem very important:
Changes in 3.3.2-Vulnerability due to checking given parameters found in BGSCREEN instruction (DHLPTX) -Screen display is corrupted if a GRP file is loaded by LOAD instruction with a strings or an array specified in the second or third arguments then the application stops responding as it goes (what?) -In an infinite loop with WHILE or GOTO instruction a LOAD function with an nonexistent file and FALSE parameter specified causes a program unstoppable by pressing the STOP or START button in an error dialog -RINGCOPY instruction may bring SmileBASIC a forced termination if an negative number is set to a “copy destination offset” argument -PRGNAME function returns a corrupted file name if a program is loaded with a length of both a project and a file is 14 characters long -MIN or MAX function returns unexpected values if an array with zero elements is specified -CHKFILE function returns incorrect value if any file(s) included in a DLC project which does not exist or not yet purchased are specified (does not apply to US version) -BACKTRACE instruction does not work properly in the DIRECT mode -FILES and LOAD instruction fails if PROJECT instruction points to the SYS folder as a default project -Incorrect characters on “á” key top -Incorrect definition of the standard sprite #166
(I'm sorry that I sound like homebrew trash right now...) Anyway, I'm getting a n3DS soon-ish so I'll just get the new version on there and keep the old one just in case.
System transfer? Have fun buying the game twice.

Not planning on it. All they've done is break DHLPTX. And you can still download programs with the old versions, anyway
What's DHLPTX?

It's our code name for the RAM editing glitch.

It's our code name for the RAM editing glitch.
Was that the homebrew exploit...?

It's our code name for the RAM editing glitch.
Was that the homebrew exploit...?
Looks like that it at least lead down that road. https://gbatemp.net/threads/ram-editing-glitch-on-any-3ds-might-lead-to-an-exploit.432385/