? SmileBASIC Source Recent Activity

Sign In

Register
*Usernames are case-sensitive
Forgot my password
What's going on?? See: Site Update March 2022

Recent Activity

Newest History Newer History Older History
  1. Icepenguins101 Icepenguins101 created a new page: DANMAKU SHOOTING GAME 3 To celebrate 10 years of the first game, Danmaku Shooting Game 3 is now available to complete th...
  2. Gaelstrom_Valence Gaelstrom_Valence posted on thread Ahoy hoy. Moo.
  3. Gaelstrom_Valence Gaelstrom_Valence deleted thread Jumpy Game thing Reason: Unnessesary
  4. Gaelstrom_Valence Gaelstrom_Valence edited page New Leap Actually added the image this time.
  5. rando rando posted on thread (offtopic) Music Recommendation Thread [url=https://m.youtube.com/watch?v=R39fXuHGYTw]https://m.youtube.com/watch?v=R39fXuHGYTw[/url]
  6. rando rando posted on thread (offtopic) Music Recommendation Thread [url=https://m.youtube.com/watch?v=hiksYdTqGBU]https://m.youtube.com/watch?v=hiksYdTqGBU[/url]
  7. seggiepants seggiepants edited a post on thread Submit Example SB4 Programs / My Direction for an Interpreter You know, copyright lasts an outrageous length of time. About 80 years after the authors death i...
  8. seggiepants seggiepants posted on thread Submit Example SB4 Programs / My Direction for an Interpreter You know, copyright lasts an outrageous length of time. About 80 years after the authors death i...
  9. Chatter Chatter posted on thread Submit Example SB4 Programs / My Direction for an Interpreter I will try to address the points approximately in the order they were raised. Addressing Cybe...
  10. nennneko5787 nennneko5787 created an account!
  11. snail_ snail_ posted on thread Submit Example SB4 Programs / My Direction for an Interpreter It is worth pointing out that Nintendo might be a point of legal concern here, even if all of th...
  12. seggiepants seggiepants posted on thread Submit Example SB4 Programs / My Direction for an Interpreter Back in the day Lotus vs. Borland found that menu tree layout was not copyrightable (Borland's Q...
  13. CyberYoshi64 CyberYoshi64 posted on thread Submit Example SB4 Programs / My Direction for an Interpreter SmileBoom may not like you making a replica of SmileBASIC 4, as you may take away sales, when yo...
  14. Chatter Chatter posted on thread Submit Example SB4 Programs / My Direction for an Interpreter Could you please elaborate on that?
  15. snail_ snail_ posted on thread Submit Example SB4 Programs / My Direction for an Interpreter Is it really a good idea to clone a piece of proprietary software that is still for commercial s...
  16. rando rando posted on thread (offtopic) Music Recommendation Thread [url=https://m.youtube.com/watch?v=RhKXolkwyDM]https://m.youtube.com/watch?v=RhKXolkwyDM[/url]
  17. Chatter Chatter posted on thread Submit Example SB4 Programs / My Direction for an Interpreter A program that uses enough features of the language such that the ability to run it would indi...
  18. Minxrod Minxrod posted on thread Submit Example SB4 Programs / My Direction for an Interpreter Good luck! You might be able to use SB3 programs to start. The languages should be pretty sim...
  19. kitesinpowerlines kitesinpowerlines posted on thread Submit Example SB4 Programs / My Direction for an Interpreter Bröther, we’ve been trying to get people to submit SB4 programs for years now What do you...
  20. Chatter Chatter edited a post on thread Submit Example SB4 Programs / My Direction for an Interpreter I've decided once again to attempt a SmileBASIC 4 interpreter in Lua. The design I've settled on...
  21. Chatter Chatter created a new thread: Submit Example SB4 Programs / My Direction for an Interpreter I've decided once again to attempt a SmileBASIC 4 interpreter in Lua. The design I've settled on...
  22. Sam Sam commented on Mario 7 This is the first year where Father's Day is on the same date as the year I published this: June...
  23. Sam Sam posted on thread I have a question Welcome! There are many ways to know if a player tries to stand on a wall/obstacle (this is c...
  24. YossiMan YossiMan created a new thread: I have a question there is a way to check if pixel is turn on or off? because I don't find another way to make wa...
  25. YossiMan YossiMan created an account!
  26. Wubdubb94 Wubdubb94 edited a post on thread Custom sprite Thanks now that I’m reading your latest example I think I’m starting to understand
  27. Wubdubb94 Wubdubb94 posted on thread Custom sprite
  28. Sam Sam posted on thread Custom sprite Sorry, it's completely fine if you don't understand the things I'm saying. Instead I'll give yo...
  29. Jayenkai Jayenkai posted on thread SmileBASIC 4 Discussion「プチコン4」 Strings as data are easy. Simply use the same lines of data that you already are, but instead o...
  30. Wubdubb94 Wubdubb94 posted on thread SmileBASIC 4 Discussion「プチコン4」 Can you give me an exact example I’m getting nowhere with string and data?
  31. Raven1120 Raven1120 created an account!
  32. rando rando posted on thread (offtopic) Music Recommendation Thread [url=https://m.youtube.com/watch?v=7d0mFcqm3hE]https://m.youtube.com/watch?v=7d0mFcqm3hE[/url]
  33. rando rando posted on thread (offtopic) Music Recommendation Thread [url=https://m.youtube.com/watch?v=TI87MSwRZS0]https://m.youtube.com/watch?v=TI87MSwRZS0[/url]
  34. Jayenkai Jayenkai posted on thread SmileBASIC 4 Discussion「プチコン4」 Sprites exist on graphics layer 4. You'll want to do something like.. GTarget 4 Then the...
  35. CyberYoshi64 CyberYoshi64 posted on thread Dev/Bugreports for SKKBAUI alr I got a taskbar and it's still pretty light; as I implemented sprites into the WM. That ac...
  36. Sam Sam posted on thread Custom sprite That's good. I think once you'll figure out how to use variables, you'll be able to do a lot...
  37. Wubdubb94 Wubdubb94 posted on thread Custom sprite I’m fairly new to coding but I know what some commands do like color sets the text color to wh...
  38. Sam Sam edited a post on thread Custom sprite Yes, that can work too :) Similarly to before... 1. Read the data into some variable 2. Set...
  39. Sam Sam posted on thread Custom sprite Similarly to before... 1. Read the data into some variable 2. Set the array's value at the cur...
  40. Wubdubb94 Wubdubb94 edited a post on thread Custom sprite Ok I think I figured it out I was looking in the reference manual and i came across gArray not g...
  41. Wubdubb94 Wubdubb94 posted on thread Custom sprite Ok I think I figured it out I was looking in the reference manual and i came across gArray not g...
  42. Sam Sam posted on thread Custom sprite I watched the full video, but I don't understand what you're trying to do... If you want to...
  43. Wubdubb94 Wubdubb94 posted on thread Custom sprite Ok this video should explain what I’m trying to do but I’m trying to see if there’s a way to d...
  44. Sam Sam posted on thread Custom sprite GPSET is a command, not data :) The DATA command can only take data, like numbers, or strings (...
  45. Wubdubb94 Wubdubb94 edited a post on thread Custom sprite Here’s what I did RESTORE @MYDATA READ DATA1 PRINT DATA1 READ DATA2 PRINT DATA2 @MYDATA...
  46. Wubdubb94 Wubdubb94 posted on thread Custom sprite Here’s what I did RESTORE @MYDATA READ DATA1 PRINT DATA1 READ DATA 2 PRINT DATA 2 @MYDA...
  47. Sam Sam posted on thread Custom sprite Yes, I could. But I think it would be more helpful to teach you how to do it yourself, so that...
  48. Wubdubb94 Wubdubb94 posted on thread SmileBASIC 4 Discussion「プチコン4」 So I don’t know if anyone understands but I’m trying to make a bitmap sprite with data commands...
  49. Wubdubb94 Wubdubb94 posted on thread Custom sprite So I was wondering if I could use gpset to set the pixel and then use data to create a sprite...
  50. Wubdubb94 Wubdubb94 posted on thread How does DATA work? So how would I load the spdata on the screen and how do I save it as a sprite?
Newest History Newer History Older History